Changes
Page history
added item variable prefixes
authored
Aug 21, 2025
by
Lxlp
Show whitespace changes
Inline
Side-by-side
Skills/Variables.md
View page @
36d10584
...
@@ -205,6 +205,13 @@ Includes INTEGER, FLOAT and DOUBLE since their behavior is functionally the same
...
@@ -205,6 +205,13 @@ Includes INTEGER, FLOAT and DOUBLE since their behavior is functionally the same
# Create your Item variable
# Create your Item variable
-
setvariable{var=skill.example;type=ITEM;val=<target.item.itemstack.HAND>}
-
setvariable{var=skill.example;type=ITEM;val=<target.item.itemstack.HAND>}
# Some prefixes can be used to induce some specific behavior. Eligible prefixes are `mythic:`, `slot:` and `material:`
-
setvariable{var=skill.example;type=ITEM;val=mythic:BanditTunic}
-
setvariable{var=skill.example;type=ITEM;val=material:STONE}
-
setvariable{var=skill.example;type=ITEM;val=slot:HAND}
-
setvariable{var=skill.example;type=ITEM;val=slot:10}
# Update your Item variable
# Update your Item variable
-
setvariable{var=skill.example;type=ITEM;val=<skill.var.example.withname.test.withlore.hello,world>}
-
setvariable{var=skill.example;type=ITEM;val=<skill.var.example.withname.test.withlore.hello,world>}
...
...
...
...