| @Ring{radius=#;points=#} | | Target points to form a ring of locations |
| @Ring{radius=#;points=#} | | Target points to form a ring of locations |
| @Cone{angle=#;points=#;range=#;rotation=#;} | | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) |
| @Cone{angle=#;points=#;range=#;rotation=#;} | | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) |
| @EntitiesInCone{angle=#;range=#;rotation=#;} | | Targets all entities within the cone |
| @EntitiesInCone{angle=#;range=#;rotation=#;} | | Targets all entities within the cone |
| @BlocksInRadius{r=#;ry=#;noise=#;s=CUBE/SPHERE;onlyair=false;noair=true} | | Targets the locations of all blocks within radius |
| @BlocksInRadius{r=#;ry=#;noise=#;s=sphere/cube;onlyair=false;noair=true} | | Targets the locations of all blocks within radius |