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Targeters · Changes

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added fallback universal attribute authored Mar 03, 2025 by Lxlp's avatar Lxlp
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  • Skills/Targeters.md Skills/Targeters.md +4 -3
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Skills/Targeters.md
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......@@ -195,7 +195,8 @@ There are some common attributes that can be used in most of the Targeters, depe
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| targetconditions | conditions, cond, c | [Inline Target Conditions](/Skills/Inline-Conditions#targetconditions) | |
| targetconditions | conditions, cond, c | [Inline Target Conditions](/Skills/Inline-Conditions#targetconditions) |<!--type:Conditions-->|
| fallback | fb | The fallback targeter to use, if this one returns no target |<!--type:Targeter-->|
### Sudo Attributes
| Attribute | Aliases | Description | Default |
......@@ -341,7 +342,7 @@ This is done with the attributes:
| Attribute <!-- ETA --> | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| sort | sortby | How to sort the targeted entities/locations | |
| sort | sortby | How to sort the targeted entities/locations |<!--type:NONE,RANDOM,NEAREST,FURTHEST,HIGHEST_HEALTH,LOWEST_HEALTH,HIGHEST_THREAT,LOWEST_THREAT-->|
| skipTargetsUpToIndex | stuti | skips the first `n` targets of the targeter after the sort is applied, if >0 |0|
| limit | |The limit to the targeted entities/locations after the skip is applied, if >0 |0|
......@@ -349,7 +350,7 @@ This is done with the attributes:
| Attribute LTA | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| sort | sortby | How to sort the targeted entities/locations | |
| sort | sortby | How to sort the targeted entities/locations |<!--type:NONE,RANDOM,NEAREST,FURTHEST-->|
| skipTargetsUpToIndex | stuti | skips the first `n` targets of the targeter after the sort is applied, if >0 |0|
| limit | |The limit to the targeted entities/locations after the skip is applied, if >0 |0|
......
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