Changed the Targeter ForwardWell from single-location to multi-location targeter authored by Lxlp's avatar Lxlp
......@@ -71,7 +71,6 @@ Location Targeters
|------------------------------------------|-----------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| @SelfLocation{y=0.0} | | Targets the caster's location an optional yoffset |
| @Forward{f=5;y=0.0;sideOffset=0.0} | | Targets a location 5 blocks infront of caster's facing direction with a yoffset and sideoffset of 0.0 |
| @ForwardWall{f=5;y=0.0;width=1;height=3} | | Targets a cube 5 blocks infront of caster's facing direction with a yoffset |
| @ProjectileForward{f=1;rot=45} | | Targets 1 block infront of the projectile offset by 45 degrees |
| @TargetLocation | @targetloc, @TL | Targets the mob's target's location |
| @TriggerLocation | | Targets the location of the entity that triggered the skill |
......@@ -86,6 +85,7 @@ Location Targeters
| Targeter | Shorthand | Description |
|--------------------------------------------------------------------------------------------------------|------------|-------------------------------------------------------------------------------------------------------------------------------------|
| @ForwardWall{f=5;y=0.0;width=1;height=3} | | Targets a cube 5 blocks infront of caster's facing direction with a yoffset. can target multiple blocks depending on the width and height values |
| @PlayerLocationsInRadius{r=#} | @PLIR{r=#} | Targets all player locations in the given radius |
| @Ring{radius=#;points=#;xRotation=#;yRotation=#;zRotation=#;xOffset=#;yOffset=#;zOffset=#} | | Target points to form a ring of locations |
| @Cone{angle=#;points=#;range=#;rotation=#;yoffset=#} | | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) |
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