Update Targeters authored by Lxlp's avatar Lxlp
......@@ -247,7 +247,7 @@ Target Filters allow you to filter out certain targets, and makes targeters a lo
They are used with two attributes (available on ANY entity-targeter):
| Attribute | Aliases | Description | Default |
| Attribute <!-- ETA --> | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| target | | The entity types to target | |
| ignore | | The entity types to not target | |
......@@ -335,11 +335,20 @@ All entity and location targeters also support target limits (as of v5.0.4). Wit
This is done with the attributes:
| Attribute | Aliases | Description | Default |
| Attribute <!-- ETA --> | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| sort | sortby | How to sort the targeted entities/locations | |
| limit | | The limit to the targeted entities/locations after the sort is applied| |
<!--
| Attribute LTA | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| sort | sortby | How to sort the targeted entities/locations | |
| limit | | The limit to the targeted entities/locations after the sort is applied| |
-->
Lets say you want your ability to only target the 2 nearest players within 30 blocks. To do this, you'd simply set the limit 2 to and sort by nearest:
- **@PlayersInRadius{r=30;limit=2;sort=NEAREST}**
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