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added inline target conditions attribute to common attributes
authored
Sep 02, 2024
by
Lxlp
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Skills/Targeters.md
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@@ -189,6 +189,10 @@ There are some common attributes that can be used in most of the Targeters, depe
## All Targeters
| Attribute | Shorthand | Description |
| ---------------------------------------- | ---------------- | -----------------------------------------
| targetconditions | conditions, cond, c |
[
Inline Target Conditions
](
/Skills/Inline-Conditions#targetconditions
)
|
### Sudo Attributes
| Attribute | Shorthand | Description |
| ---------------------------------------- | ---------------- | -----------------------------------------
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@@ -248,11 +252,14 @@ They are used with two options (available on ANY entity-targeter):
For example, to make a targeter that will ignore any players or non-hostile mobs, you'd use this:
damage{a=20} @EntitiesInRadius{r=10;ignore=players,animals}
```
yaml
-
damage{a=20} @EntitiesInRadius{r=10;ignore=players,animals}
```
To make a targeter ONLY target players, you'd do something like this:
skill{s=ASkill} @EntitiesInRadius{r=5;target=players}
```
yaml
-
skill{s=ASkill} @EntitiesInRadius{r=5;target=players}
```
Possible filters include:
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