added inline target conditions attribute to common attributes authored by Lxlp's avatar Lxlp
...@@ -189,6 +189,10 @@ There are some common attributes that can be used in most of the Targeters, depe ...@@ -189,6 +189,10 @@ There are some common attributes that can be used in most of the Targeters, depe
## All Targeters ## All Targeters
| Attribute | Shorthand | Description |
| ---------------------------------------- | ---------------- | -----------------------------------------
| targetconditions | conditions, cond, c | [Inline Target Conditions](/Skills/Inline-Conditions#targetconditions) |
### Sudo Attributes ### Sudo Attributes
| Attribute | Shorthand | Description | | Attribute | Shorthand | Description |
| ---------------------------------------- | ---------------- | ----------------------------------------- | ---------------------------------------- | ---------------- | -----------------------------------------
...@@ -248,11 +252,14 @@ They are used with two options (available on ANY entity-targeter): ...@@ -248,11 +252,14 @@ They are used with two options (available on ANY entity-targeter):
For example, to make a targeter that will ignore any players or non-hostile mobs, you'd use this: For example, to make a targeter that will ignore any players or non-hostile mobs, you'd use this:
damage{a=20} @EntitiesInRadius{r=10;ignore=players,animals} ```yaml
- damage{a=20} @EntitiesInRadius{r=10;ignore=players,animals}
```
To make a targeter ONLY target players, you'd do something like this: To make a targeter ONLY target players, you'd do something like this:
skill{s=ASkill} @EntitiesInRadius{r=5;target=players} ```yaml
- skill{s=ASkill} @EntitiesInRadius{r=5;target=players}
```
Possible filters include: Possible filters include:
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