... | @@ -85,7 +85,7 @@ Location Targeters |
... | @@ -85,7 +85,7 @@ Location Targeters |
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| Targeter | Shorthand | Description |
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| Targeter | Shorthand | Description |
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|--------------------------------------------------------------------------------------------------------|------------|-------------------------------------------------------------------------------------------------------------------------------------|
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|--------------------------------------------------------------------------------------------------------|------------|-------------------------------------------------------------------------------------------------------------------------------------|
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| @ForwardWall{f=5;y=0.0;width=1;height=3} | | Targets a cube 5 blocks infront of caster's facing direction with a yoffset. can target multiple blocks depending on the width and height values |
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| @ForwardWall{f=5;y=0.0;width=1;height=1} | | Targets a cube 5 blocks infront of caster's facing direction with a yoffset. can target multiple blocks depending on the width and height values |
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| @PlayerLocationsInRadius{r=#} | @PLIR{r=#} | Targets all player locations in the given radius |
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| @PlayerLocationsInRadius{r=#} | @PLIR{r=#} | Targets all player locations in the given radius |
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| @Ring{radius=#;points=#;xRotation=#;yRotation=#;zRotation=#;xOffset=#;yOffset=#;zOffset=#} | | Target points to form a ring of locations |
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| @Ring{radius=#;points=#;xRotation=#;yRotation=#;zRotation=#;xOffset=#;yOffset=#;zOffset=#} | | Target points to form a ring of locations |
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| @Cone{angle=#;points=#;range=#;rotation=#;yoffset=#} | | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) |
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| @Cone{angle=#;points=#;range=#;rotation=#;yoffset=#} | | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) |
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