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Skills/Targeters/Rectangle.md
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##
Targeter: Rectangle
##
Description
Returns the # of points target locations that comprise a rectangle. Depending on the parameters, some elements of the rectangle can be modified, such as it being filled or not, if to target only its outline, its location and so on
### Attributes
| Attribute | Aliases | Description | Default |
|----------------|----------|------------------------------------------------------------|:-------:|
| x | | The size of the rectangle on the
**x**
axis | |
| y | | The size of the rectangle on the
**y**
axis | |
| z | | The size of the rectangle on the
**z**
axis | |
| xOffset | | The offset of the rectangle on the
**x**
axis | |
| yOffset | | The offset of the rectangle on the
**y**
axis | |
| zOffset | | The offset of the rectangle on the
**z**
axis | |
| points | p, density, d | Amount of points per cube 'line' | |
| filled | fill, f | If the rectangle should be filled | |
| outline | edge, onlyEdge, e, onlyOutline, o | If only the outline should be drawn | |
| rotation | r | The 3D rotation of the rectangle | |
| fromOrigin | origin | If the rectangle should be drawn from the origin of the metaskill | |
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| x | | The size of the rectangle on the
**x**
axis | 1 |
| y | | The size of the rectangle on the
**y**
axis | 1 |
| z | | The size of the rectangle on the
**z**
axis | 1 |
| xOffset | | The offset of the rectangle on the
**x**
axis | 0 |
| yOffset | | The offset of the rectangle on the
**y**
axis | 0 |
| zOffset | | The offset of the rectangle on the
**z**
axis | 0 |
| points | p, density, d | Amount of points per cube 'line' | 10 |
| filled | fill, f | If the rectangle should be filled | false |
| outline | edge, onlyEdge, e, onlyOutline, o | If only the outline should be drawn | false |
| rotation | r | The 3D rotation of the rectangle | 0,0,0 |
| fromOrigin| origin | If the rectangle should be drawn from the origin of the metaskill | false |
## Examples
```
yaml
...
...
@@ -28,4 +29,9 @@ ExampleMob2:
Type
:
ZOMBIE
Skills
:
-
e:p{p=SOUL_FIRE_FLAME;a=1} @Rectangle{d=12;r=45,45,45;yOffset=3;fill=true} ~onDamaged
```
\ No newline at end of file
```
## Aliases
-
[x] cube
-
[x] cuboid
\ No newline at end of file