changed alias for particle mechanics in examples authored by Lxlp's avatar Lxlp
......@@ -23,12 +23,12 @@ Returns the # of points target locations that comprise a rectangle. Depending on
ExampleMob1:
Type: ZOMBIE
Skills:
- e:p{p=FLAME;a=1} @Rectangle{d=12;f=false;r=45,45,0;yOffset=1.5;outline=true} ~onDamaged
- particle{p=FLAME;a=1} @Rectangle{d=12;f=false;r=45,45,0;yOffset=1.5;outline=true} ~onDamaged
ExampleMob2:
Type: ZOMBIE
Skills:
- e:p{p=SOUL_FIRE_FLAME;a=1} @Rectangle{d=12;r=45,45,45;yOffset=3;fill=true} ~onDamaged
- particle{p=SOUL_FIRE_FLAME;a=1} @Rectangle{d=12;r=45,45,45;yOffset=3;fill=true} ~onDamaged
```
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