Targets all entities in the given radius around the origin of the metaskill.
This targeter is an extension of the **[EntitiesInRadius Targeter](/Skills/Targeters/EntitiesInRadius)** and can, as such, **use any of its attributes**
## Attributes
>*This targeter has no unique attributes, but can use the [EntitiesInRadius](/Skills/Targeters/EntitiesInRadius)'s ones*
## Examples
In this example, when the created projectile ends for whatever reason, it will damage every living entity in a 2 block radius around itself