changed layout for special characters authored by Lxlp's avatar Lxlp
...@@ -6,32 +6,29 @@ __**Note:** Usage of many variables in skills are locked to the premium versions ...@@ -6,32 +6,29 @@ __**Note:** Usage of many variables in skills are locked to the premium versions
[[_TOC_]] [[_TOC_]]
Special Characters # Special Characters
------------------ | **Placeholder** | **Function** | Symbol |
| **Placeholder** | **Function** | |:---------------:|----------------------------------------------------------------------------|---------|
|:---------------:|-----------------------------------| | <&co> | Returns a colon | `:` |
| <&co> | Returns a colon (:) | | <&sq> | Returns an apostrophe | `'` |
| <&sq> | Returns an apostrophe (') | | <&da> | Returns a dash (-) | `-` |
| <&da> | Returns a dash (-) | | <&bs> | Returns a backslash (\\) | `\` |
| <&bs> | Returns a backslash (\\) | | <&fs> | Returns a forward slash (/) | `/` |
| <&fs> | Returns a forward slash (/) | | <&sp> | Returns a space | ` ` |
| <&sp> | Returns a space | | <&cm> | Returns a comma (,) | `,` |
| <&cm> | Returns a comma (,) | | <&sc> | Returns a semicolon (;) | `;` |
| <&sc> | Returns a semicolon (;) | | <&eq> | Returns an equals symbol \[=\] | `=` |
| <&eq> | Returns an equals symbol \[=\] | | <&dq> | Returns double quotes (") | `"` |
| <&ss> | Returns a section symbol (ยง) | | <&rb> | Returns a right bracket (\]) | `]` |
| <&dq> | Returns double quotes (") | | <&lb> | Returns a left bracket (\[) | `[` |
| <&rb> | Returns a right bracket (\]) | | <&rc> | Returns a right curly bracket (}) | `}` |
| <&lb> | Returns a left bracket (\[) | | <&lc> | Returns a left curly bracket ({) | `{` |
| <&rc> | Returns a right curly bracket (}) | | <&nm> | Returns a number sign (#) | `#` |
| <&lc> | Returns a left curly bracket ({) | | <&nl> | Forces a new line | <br> |
| <&nm> | Returns a number sign (#) | | <&heart> | Returns a heart | `❤` |
| <&nl> | Forces a new line | | <&skull> | Returns a skull and bones | `☠` |
| <&heart> | Returns a heart |
| <&skull> | Returns a skull and bones | # Color Codes
Color Codes
-----------
These color codes work anywhere in mob- and skill-files. They will even These color codes work anywhere in mob- and skill-files. They will even
properly format tellraw-commands used in command skills! properly format tellraw-commands used in command skills!
...@@ -51,7 +48,7 @@ Legacy color codes: ...@@ -51,7 +48,7 @@ Legacy color codes:
| &9 | Blue | &O | Italic | | &9 | Blue | &O | Italic |
| &A | Green | &R | Reset | | &A | Green | &R | Reset |
As of MM 5.0.1+, it's recommended that you use [MiniMessage tags](https://docs.adventure.kyori.net/minimessage/format.html#standard-tags) for text styling and text decorations. It's recommended that you use [MiniMessage tags](https://docs.adventure.kyori.net/minimessage/format.html#standard-tags) for text styling and text decorations.
Here's an example using MiniMessage tags: Here's an example using MiniMessage tags:
```yml ```yml
MessageSkill: MessageSkill:
... ...
......