added raytrace placeholders authored by Lxlp's avatar Lxlp
......@@ -96,6 +96,7 @@ These placeholders will return whatever attribute of the caster that is called.
| <caster.owner.uuid> | Returns the uuid of the wolf's owner |
| <caster.heldenchantlevel.#> | Returns the enchant level of specified # enchant |
| <caster.skill.\[skill_name\].cooldown> | Returns the current cooldown of the give skill as a float number |
| <caster.raytrace> | Returns the name of the block being looked at by the caster (4.5 blocks of range) |
**Variable Placeholders**
......@@ -140,6 +141,7 @@ These placeholders will return whatever target selector has been used. For insta
| <target.level> | Returns the level of the target |
| <target.block.type> | Returns the block type of the target |
| <target.entity_type> | Returns the entity type of the target |
| <target.raytrace> | Returns the name of the block being looked at by the target (4.5 blocks of range) |
**Trigger Placeholders**
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......@@ -165,7 +167,8 @@ These placeholders will return whatever attribute of the entity that caused the
| <trigger.l.z.#> | Returns the Z coordinate of the entity triggering the skill +- random number between # |
| <trigger.l.yaw> | Returns the yaw of the trigger |
| <trigger.l.pitch> | Returns the pitch of the trigger |
| <trigger.raytrace> | Returns the name of the block being looked at by the trigger (4.5 blocks of range) |
Misc Placeholders
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