| type | t, mob, m| The type of mob to summon. Can be a Mythic Mob type or a regular entity type | SKELETON<!--type:Mob-->|
| onSummon | onsummonskill, then | The [metaskill] to execute on the summoned mobs |<!--type:Metaskill-->|
| amount | a | The number of mobs to summon. | 1 |
| level | l | The level of the mob being summoned | 0 |
| yaw | | The yaw of the summoned entities. If not set, will inherit the caster's | |
| pitch | | The pitch of the summoned entities. If not set, will inherit the caster's | |
| usetargetyaw | uty | Whether the yaw of the target location/entity should be used to set the yaw of the summoned entity, unless the `yaw` attribute is set | false |
| usetargetpitch | utp | Whether the pitch of the target location/entity should be used to set the pitch of the summoned entity, unless the `pitch` attribute is set | false |
| radius | r, noise, n| The radius around the target within which the mobs will be summoned | 0 |
| yRadius | yr, ynoise, yn| Overrides the Y component of radius. | radius |
| yRadiusUpOnly | yradiusonlyup, yruo, yu| Whether the Y spread should only go upward, not downward. | false |
| velocity | v, force, f| The maximum initial velocity the mob will have once summoned, making the mob be propelled in a random direction | 0 |
| yvelocity| yv, yforce, yf | Same as velocity, but only applied to the y axis | velocity|
| onSurface | os, s |(true/false) Whether the mobs should be spawned only on a solid block | false |
| copyThreatTable | ctt | Whether the summoned mobs should copy the parent's threat table. Requires threat tables to be enabled on the summoned mob to function. | false |
| inheritThreatTable | itt | Whether the summoned mobs should share a threat table with the parent. Requires threat tables to be enabled on the summoned mob to function. | false |
| inheritFaction | if | Whether the summoned mobs should have the same faction as the parent | true |
| inheritdespawn | inheritdespawnoption, ido | Whether the summoned mob should inherit the caster's [Despawn Option](/Mobs/Options#despawn) | false |
| summonerIsOwner | sio | Whether to set the summoner as the owner of the mob. | true |
| summonerIsParent | sip| Whether to set the summoner as the parent of the mob. | true |
## Examples
This example would summon 5 wither skeletons around the target players.