added ClearTarget mechanic authored by Lxlp's avatar Lxlp
## Description
Holds the target in place temporarily.
> This mechanic can cause Spigot to kick the player (`PlayerName moved wrongly!`)
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| stopai | ai | Removes entity AI while stunned | false |
| gravity | g | Remove gravity from target when stunned (1.9+) | false |
| facing | face, f | When false, entity cannot rotate or look around when stunned | false |
| noknockback | nokb, kb | When true, entity cannot be knocked back when stunned | false |
> This mechanic inherits every attribute of the [Aura] mechanic
>> - The `interval` attribute is **set** at `1`
> Remember to use the aura's `duration` attribute to set a duration for the stun
## Examples
Stuns the target for 3 seconds, target cannot rotate.
```yaml
ExampleSkill:
Skills:
- stun{d=60;f=false} @target
```
<!-- LINKS -->
[aura]: /skills/mechanics/aura
<!--TAGS-->
<!--tag:Meta-Mechanic:Aura-->
<!--tag:AI-->