| action | a | The type of the operation to perform | SET<!--type:SET,ADD,SUBTRACT,MULTIPLY,DIVIDE-->|
| level | l | Amount used in the operation | 1 |
## Action Attribute
Available actions are
-`SET`
-`ADD`
-`SUBTRACT`
-`MULTIPLY`
-`DIVIDE`
## Examples
This will set the mob level to 3 when it spawns
```yaml
-setlevel{a=set;l=3} @self ~onSpawn
```
##
This will increase the mob level by 1 each time it kills a player
```yaml
-setlevel{a=add;l=1} ~onKillPlayer
```
##
This will set the level of the mob to a random value between 1 and 5 when it spawns, plus the score of the `__GLOBAL__` fake player from the "testlevel" scoreboard.
> The usage of [Placeholders](/Skills/Placeholders) and [Math Operations](/Skills/Math) inside of a non-string attribute is [**Premium Only**](Premium-Features)