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added bulletalod attribute to ME bullets
authored
Feb 08, 2026
by
Lxlp
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Skills/Mechanics/projectile.md
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@@ -261,6 +261,7 @@ Examples:
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@@ -261,6 +261,7 @@ Examples:
| bulletCulling | culling | Whether to apply culling for the bullet model | true |
| bulletCulling | culling | Whether to apply culling for the bullet model | true |
| bulletViewRadius | | From how far the bullet can be seen, if greater than 0. | -1 |
| bulletViewRadius | | From how far the bullet can be seen, if greater than 0. | -1 |
| bulletBrightness | | The brightness of the bullet | |
| bulletBrightness | | The brightness of the bullet | |
| bulletalod | alod | Whether to use LOD culling on the bullet | true |
### TEXT Bullet
### TEXT Bullet
| Attribute | Aliases | Description | Default |
| Attribute | Aliases | Description | Default |
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