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Revert "added ClearTarget mechanic"
authored
Oct 02, 2025
by
Lxlp
This reverts commit 1f8283a3389908f340de3fcb5bc030ebbd4ae456.
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skills/mechanics/percentdamage.md
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## Description
Deals damage equal to a percent of the player's max health, where 1 is
100%. Inherits every attribute of the
[
Damage
](
/skills/mechanics/damage
)
mechanic.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| percent | p | The percentage to damage the target | 0.1 |
| currentHealth | current, c, ch |Whether it calculates the percent from your original or current health| false |
> This mechanic inherits every attribute of the [damage](/skills/mechanics/damage) mechanic
>> The `amount` attribute is ignored
## Examples
Hurts the target for half (50%) of its max health.
```
yaml
Skills
:
-
damagepercent{percent=0.5}
```
## Aliases
-
[x] damagepercent
-
[x] percentdamage
<!--TAGS-->
<!--tag:Damage-->