| objective | obj, o | Specifies the scoreboard objective to be changed. If the objective doesn't exist it will automatically be created by the mechanic | |
| action | a | The operation to perform | SET<!--type:ScoreAction-->|
| value | v | The value to perform the operation with | 0 |
| name, entry | n, e | The name of the player/fake player | dummy |
## Examples
This example will add one to the score of a player
named "Bob" for the objective "TestScore", even if that player doesn't
exist on the server.
It will create the objective if it does not currently exist.