Changes
Page history
added ClearTarget mechanic
authored
Oct 01, 2025
by
Lxlp
Show whitespace changes
Inline
Side-by-side
Skills/Mechanics/lightning.md
0 → 100644
View page @
1f8283a3
## Description
Causes a lightning strike at the target entity or location, dealing
damage and potentially setting the target entity or block on fire if it
is not currently raining, but only if fire spread is enabled.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| damage | d | The amount of damage the strike will deal | 0.01337 |
> This mechanic inherits every *inheritable* attribute of the [Damage](/Skills/Mechanics/Damage) mechanic
## Examples
This example will summon a lightning bolt to the designated targeters.
```
yaml
StaticSheep
:
Type
:
SHEEP
Skills
:
-
lightning @EntitiesInRadius{r=10} ~onTimer:100
```
##
This example will summon a lightning bolt to the designated targeters and deal 6 damage.
```
yaml
StaticSheep
:
Type
:
SHEEP
Skills
:
-
lightning{d=6} @EntitiesInRadius{r=10} ~onTimer:100
```
<!--TAGS-->
<!--tag:Damage-->