added ClearTarget mechanic authored by Lxlp's avatar Lxlp
## Description
Causes an explosion of temporary items at the target location.
Unless otherwise specified with the `allowpickup` option, those items will be packets, only existing on the client of the players and not on the server.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| items | item, i | The list of items to drop. This attribute works like the [DropItem](/skills/mechanics/dropitem)'s one | iron_sword<!--type:Item-->|
| amount | a | How many items will render from the spray | 10 |
| duration | d | How long (in ticks) the items will exist | 20 |
| radius | r | The radius/spread the items will start in | 0 |
| velocity | v, force, f | The velocity of the items | 1 |
| yVelocity | yv, yforce, yf | The Y velocity of the items | `velocity` |
| yOffset | yo, y | The y offset the items will start at | 1 |
| allowpickup | ap | Whether the itemspray's items should be real items, enabling players to pick them up | false |
| gravity | g | Whether the items should be affected by gravity | true |
| audience | | The [audience] of the effect | world<!--type:Audience--> |
## Examples
```yaml
Skills:
- itemspray{item=iron_sword;amount=20;velocity=5;d=100} @self
```
## Aliases
- [x] effect:itemspray
- [x] e:itemspray
<!-- LINKS -->
[Bukkit]: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
[audience]: /Skills/Audience
<!--TAGS-->
<!--tag:Effect-->
<!--tag:Item-->