added ClearTarget mechanic authored by Lxlp's avatar Lxlp
## Description
Runs a disguise string on the casting mob. This skill requires Libs'
Disguises to be installed to enable Disguise functionality.
See [Add-On: Disguises](/Mobs/Disguises) for a list of available
disguises.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| disguise | d, type | The disguise to apply to the mob. | player Ashijin |
| audience | | The [audience] of the disguise |<!--type:Audience--> |
## Examples
> You can test cast both of these disguises with ``/mm test cast TestingDisguiseMechanic``
##
```yml
TestingDisguiseMechanic:
Skills:
- disguise{d="Sheep SetBurning SetSpinning"} @self
```
> This will disguise you as a sheep that is on fire and spinning.
##
```yml
TestingDisguiseMechanic:
Skills:
- disguise{d="Zombie setYModifier -1.5 setPitchLocked setInvisible setHelmet PLAYER_HEAD"} @self
```
> This example will turn you into a steve head that glides across the floor. No good way to describe it. It is pretty funny. I recommend you try it out!
<!-- LINKS -->
[audience]: /Skills/Audience
<!--TAGS-->
<!--tag:Disguise-->
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