Revert "added ClearTarget mechanic" authored by Lxlp's avatar Lxlp
This reverts commit 1f8283a3389908f340de3fcb5bc030ebbd4ae456.
## Description
Causes the current skilltree to be delayed by X ticks.
Delay can also be used as an attribute directly inside of mechanics by adding the `delay=TICKS` [universal attribute](/Skills/Mechanics#universal-attributes). This way, the delay is not applied to the entire skilltree but only to the single mechanic.
Skill-delay and Attribute-delay do not work in the same manner.
> This mechanic can also be used to accomplish [Intratick Scheduling](/Skills/Intratick-Scheduling)
## Examples
```yaml
Skills:
- ignite{ticks=60}
- delay 60
- explode
```
This is an example of using the delay universal attribute. It will work inside any mechanic and will delay it from happening by the specified amount of ticks.
```yaml
Skills:
- skill{skill=exampleskill;delay=200}
- explode{delay=80}
```
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