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Revert "added ClearTarget mechanic"
authored
Oct 02, 2025
by
Lxlp
This reverts commit 1f8283a3389908f340de3fcb5bc030ebbd4ae456.
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skills/mechanics/consume.md
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## Description
Damages each entity targeted for the given amount, and heals the casting
mob for each entity that takes damage this way.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| damage | d,dmg | The amount of damage to deal | 1 |
| heal | h | The amount of healing per mob damaged | 1 |
> This mechanic inherits every *inheritable* attribute of the [Damage](/Skills/Mechanics/Damage) mechanic
## Examples
Would consume all nearby zombies, healing the boss for 20 hp for each
zombie killed.
```
yaml
Skills
:
-
consume{d=1000;h=20} @MobsInRadius{type=ZOMBIE;r=20}
```
<!--TAGS-->
<!--tag:Damage-->
<!--tag:Health-->
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