| bounces | b | How many times the chain should bounce | 2 |
| bounceradius | bouncerange, radius, range, r | How far the skill will bounce to a new target | 5 |
| returnToCaster | return, rtc | If the missile should return to the caster | false |
| bounceConditions | conditions, cond, c | The conditions for the skill to bounce, similar to the [chain](/skills/mechanics/chain) mechanic |<!--type:Conditions-->|
> This mechanic inherits every attribute of the [Missile](Skills/Mechanics/Missile) mechanic