Changes
Page history
added ClearTarget mechanic
authored
Oct 01, 2025
by
Lxlp
Show whitespace changes
Inline
Side-by-side
Skills/Mechanics/basedamage.md
0 → 100644
View page @
1f8283a3
## Description
Damages the target entity for a percentage of the mob's damage.
Inherits every attribute of the
[
Damage
](
/skills/mechanics/damage
)
mechanic.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| multiplier | m | The percentage of damage to deal | 1 |
| useAttribute | attribute, attr | Whether the damage should use the real entity's attack attribute, instead of its raw base damage | false |
> This mechanic inherits every attribute of the [Damage](/skills/mechanics/damage) mechanic
>> The `amout` attribute is ignored
## Examples
This example will make the mob deal 150% of its original damage to its
target when its being attacked. In this case it would deal 15 damage,
since the mob's base-damage is 10.
```
yaml
AMob
:
Type
:
HUSK
Damage
:
10
Skills
:
-
basedamage{m=1.5} @target ~onDamaged
```
## Aliases
-
[x] bd
-
[x] weaponDamage
-
[x] wd
<!--TAGS-->
<!--tag:Damage-->
\ No newline at end of file