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added onAttack aura component
authored
Mar 08, 2026
by
Lxlp
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Skills/Mechanics/aura.md
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@@ -65,9 +65,12 @@ Components have the same syntax of mechanics, and each has its own specific attr
| Component | Description |
|-----------------------------------------------------------------|--------------------------------------|
|
[
fear
](
/Skills/Mechanics/AuraComponents/Fear
)
| Makes the target run around in fear |
|
[
fly
](
/Skills/Mechanics/AuraComponents/Fly
)
| Makes the target player have creative flight |
|
[
glow
](
/Skills/Mechanics/AuraComponents/Glow
)
| Makes the target glow |
|
[
Fear
](
/Skills/Mechanics/AuraComponents/Fear
)
| Makes the target run around in fear |
|
[
Fly
](
/Skills/Mechanics/AuraComponents/Fly
)
| Makes the target player have creative flight |
|
[
Glow
](
/Skills/Mechanics/AuraComponents/Glow
)
| Makes the target glow |
|
[
OnAttack
](
/Skills/Mechanics/AuraComponents/OnAttack
)
| Applies an aura component to the
target that triggers a skill when they damage
something. It is also possible to change the damage event itself |
## Attachment Types
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