added onAttack aura component authored by Lxlp's avatar Lxlp
......@@ -65,9 +65,12 @@ Components have the same syntax of mechanics, and each has its own specific attr
| Component | Description |
|-----------------------------------------------------------------|--------------------------------------|
| [fear](/Skills/Mechanics/AuraComponents/Fear) | Makes the target run around in fear |
| [fly](/Skills/Mechanics/AuraComponents/Fly) | Makes the target player have creative flight |
| [glow](/Skills/Mechanics/AuraComponents/Glow) | Makes the target glow |
| [Fear](/Skills/Mechanics/AuraComponents/Fear) | Makes the target run around in fear |
| [Fly](/Skills/Mechanics/AuraComponents/Fly) | Makes the target player have creative flight |
| [Glow](/Skills/Mechanics/AuraComponents/Glow) | Makes the target glow |
| [OnAttack](/Skills/Mechanics/AuraComponents/OnAttack) | Applies an aura component to the
target that triggers a skill when they damage
something. It is also possible to change the damage event itself |
## Attachment Types
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