added ClearTarget mechanic authored by Lxlp's avatar Lxlp
## Description
Fires a volley of arrows towards the target with a number of configurable properties.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| amount | arrows, a | The number of arrows in the volley | 20 |
| spread | s | How spread out the arrows are | 45 |
| velocity | v | The velocity of the arrows | 20 |
| fireTicks | ft, f | The duration hit entities will burn for in ticks | 0 |
| removeDelay | rd, r | The time the arrows will stay before disappearing in ticks | 200 |
| canPickup | pickup | Whether the arrows can be picked up by players | true |
> Spread values must be very high to be noticed!
## Examples
This example will fire 20 arrows, with a spread of 25, at a speed of 10,
settings anything they impact on fire for 50 ticks (2.5 seconds), and
then remove themselves after 200 ticks (10 seconds).
```yaml
Skills:
- arrowvolley{a=20;s=25;v=10;f=50;rd=200} @Target
```
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