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added time alias to amount attribute
authored
Nov 26, 2025
by
Lxlp
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Skills/Mechanics/Time.md
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@@ -7,7 +7,7 @@ Time mechanics must be synced to function. "sync=true;"
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| mode | m | The mode used in the time mechanic. Can be ADD/SET/RESET | ADD
<!--type:Time_Mode-->
|
| amount | ticks, t, amt | The amount of ticks by which the time will be changed
| 20 |
| amount | ticks, t, amt
, time
| The amount of ticks by which the time will be changed | 20 |
| personal | | Sets whether to change the global time or the player's client time | false |
| relative | | Sets whether to keep the player's time synchronized to its world time with an offset | true |
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