added time alias to amount attribute authored by Lxlp's avatar Lxlp
...@@ -7,7 +7,7 @@ Time mechanics must be synced to function. "sync=true;" ...@@ -7,7 +7,7 @@ Time mechanics must be synced to function. "sync=true;"
| Attribute | Aliases | Description | Default | | Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------| |-----------|-----------|----------------------------------------------------------------------|---------|
| mode | m | The mode used in the time mechanic. Can be ADD/SET/RESET | ADD<!--type:Time_Mode-->| | mode | m | The mode used in the time mechanic. Can be ADD/SET/RESET | ADD<!--type:Time_Mode-->|
| amount | ticks, t, amt | The amount of ticks by which the time will be changed | 20 | | amount | ticks, t, amt, time | The amount of ticks by which the time will be changed | 20 |
| personal | | Sets whether to change the global time or the player's client time | false | | personal | | Sets whether to change the global time or the player's client time | false |
| relative | | Sets whether to keep the player's time synchronized to its world time with an offset | true | | relative | | Sets whether to keep the player's time synchronized to its world time with an offset | true |
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