Changes
Page history
Revert "added ClearTarget mechanic"
authored
Oct 02, 2025
by
Lxlp
This reverts commit 1f8283a3389908f340de3fcb5bc030ebbd4ae456.
Show whitespace changes
Inline
Side-by-side
skills/mechanics/StopSound.md
0 → 100644
View page @
38502e7a
## Description
Stops a sound from playing from either the vanilla game or a resource pack for the targeted entity. A good list of sounds can be found
[
here
](
https://minecraft.wiki/w/Sounds.json#sound_events
)
. Use the “sound event” column.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| sound | s | Sound to stop playing | entity.zombie.attack_iron_door
<!--type:Sound-->
|
| soundcategory | source, sc, category | The category at which the sound is played, useful for resourcepacks | MASTER
<!--type:SoundCategory-->
|
### SoundCategory Attribute
A list of sound categories can be found
[
here
](
https://hub.spigotmc.org/javadocs/spigot/org/bukkit/SoundCategory.html
)
.
## Examples
```
yaml
SilenceEndermanSkill
:
Skills
:
-
stopsound{s=entity.enderman.scream} @PIR{r=10}
```
## Aliases
-
[x] effect:stopsound
-
[x] e:ss
-
[x] ss
<!--TAGS-->
<!--tag:Effect:Sound-->