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added aura components
authored
Mar 09, 2026
by
Lxlp
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Skills/Mechanics/StatAura.md
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## Description
Applies an [aura] to the target that applies a specific [stat] to them.
The buff received is multiplied by the amount of stacks the aura has
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| stat | s | The [stat] to apply |
<!--type:Stat-->
|
| type | t, modifier, mod, m | The [stat modifier] to use | ADDITIVE
<!--type:StatModifier-->
|
| value | val, v | The value to use for the stat | 0.0 |
> This mechanic inherits every attribute of the [aura] mechanic
## Examples
The following aura will double the critical strike chance of the caster for 5 seconds
```
yaml
Skills
:
-
stataura{auraName=exampleaura;d=100;stat=CRITICAL_STRIKE_CHANCE;type=COMPOUND_MULTIPLIER;val=2} @self
```
## Aliases
-
[x] statbuff
-
[x] statdebuff
<!-- LINKS -->
[
aura
]:
/skills/mechanics/aura
[
stat
]:
Stats
[
stat modifier
]:
Stats#modifiers
> [!important] This Mechanic is Deprecated
> Use The [stat] [aura component] instead
[
stat
]:
/Skills/Mechanics/AuraComponents/stat
[
aura component
]:
/Skills/Mechanics/aura#components
<!--TAGS-->
<!--tag:Stat-->
<!--tag:Meta-Mechanic:Aura-->
<!--tag:Deprecated-->
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