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The [delay] mechanic can be used to apply a delay not only *between* ticks, but also inside of the same tick via a `delay 0` mechanic.
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The [delay] mechanic can be used to apply a delay not only *between* ticks, but also inside of the same tick via a `delay 0` mechanic.
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# DISCLAIMER
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# DISCLAIMER
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This is not an intended mechanic. It's just a happy accident that, somehow, consistently works. Do not expect this to be cutting edge, as, again, this is more of a convenient bug
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This is not an intended mechanic. It's just a side-effect that consistently works because of how the plugin's scheduler operates
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While i have extensively tested this behavior after discovering it before documenting it, it's still very possible that new applications or game-breaking behaviors are still present. If you have any information useful to further expand this page and, by proxy, the knowledge available to every other MythicMobs user, let me know: [Lxlp's Discord Profile](https://discord.com/users/353257382811533322)
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While i have extensively tested this behavior after discovering it before documenting it, it's still very possible that new applications or game-breaking behaviors are still present. If you have any information useful to further expand this page and, by proxy, the knowledge available to every other MythicMobs user, let me know: [Lxlp's Discord Profile](https://discord.com/users/353257382811533322)
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