Update Intratick Scheduling authored by Lxlp's avatar Lxlp
......@@ -9,7 +9,7 @@ flowchart LR
A(Mechanic 1) --> B(Mechanic 2)
B --> C[Delay 0]
B ---> D(Other mechanics this tick)
C ----> F(Mechanic 4)
C ----> F(Mechanic 3)
```
### Example
......@@ -28,7 +28,9 @@ Skill2:
Skills:
- setvariable{var=test;val=1}
```
> Executing the ExampleMechanic will output
>> - `UNDEFINED` if no delay 0 is used
>> - `1` otherwise
## Multiple Delays
This behavior works with multiple delays too: each time a new `delay 0` is executed, the subsequent mechanics are pushed a the back of the execution line *again*
......@@ -38,10 +40,10 @@ flowchart LR
A(Mechanic 1) --> B(Mechanic 2)
B --> C[Delay 0]
B ---> D(Other mechanics this tick)
C ----> F(Mechanic 4)
C ----> F(Mechanic 3)
F --> G(Delay 0)
F ---> H(Other mechanics this tick)
G ----> L(Mechanic 6)
G ----> L(Mechanic 4)
```
......@@ -68,6 +70,10 @@ SkillMessage:
- delay 0
- message{m="<skill.var.test>"}
```
> Executing the ExampleMechanic will output
>> - `UNDEFINED` if no `delay 0` is used inside of SkillMessage
>> - `1` if only one delay 0 is used inside of SkillMessage
>> - `2` if all delays are used inside of SkillMessage
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