added isSkill condition authored by Lxlp's avatar Lxlp
## Description
Checks if value1 equals value2. Both values can use [variables](/Skills/Variables) and [placeholders](/Skills/Placeholders).
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| value1 | val1, v1, string, s | The first value | |
| value2 | val2, v2, value, val, v, equals, eq, e | The second value | |
## Examples
```yaml
Conditions:
- stringequals{val1="yes!";val2="yes!"} true
```
```yaml
Conditions:
- stringequals{val1="%denizen_<player[<trigger.uuid>].item_in_hand.has_nbt[special_item]>%";val2="true"} true
```
Uses Denizen, PlaceholderAPI, and MythicMobs to check whether the item the player is holding has a Denizen NBT key of “special_item.” <trigger.uuid> is a MythicMobs placeholder that gets parsed before PlaceholderAPI parses the Denizen tag.
```yaml
Conditions:
- stringequals{val1="%denizen_<player[<trigger.uuid>].item_in_hand.raw_nbt.get[mythic_type].after[string:]>%";val2="SomeMythicItem"} true
```
## Aliases
- [x] stringEq
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