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added LookingAt condition
authored
Jun 24, 2024
by
Lxlp
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Skills/Conditions.md
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@@ -218,6 +218,7 @@ Links to conditions added by addon plugins. Any conditions from these links will
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@@ -218,6 +218,7 @@ Links to conditions added by addon plugins. Any conditions from these links will
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[
LineOfSightFromOrigin
](
/skills/conditions/lineofsightfromorigin
)
| Compare | Tests if the target is within line of sight of the caster |
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[
LineOfSightFromOrigin
](
/skills/conditions/lineofsightfromorigin
)
| Compare | Tests if the target is within line of sight of the caster |
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[
LivingInRadius
](
/skills/conditions/LivingInRadius
)
| Location | Matches a range to how many living entities are in the given radius |
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[
LivingInRadius
](
/skills/conditions/LivingInRadius
)
| Location | Matches a range to how many living entities are in the given radius |
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[
LocalDifficulty
](
/skills/conditions/localdifficulty
)
| Location | Tests the difficulty scale at the target location |
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[
LocalDifficulty
](
/skills/conditions/localdifficulty
)
| Location | Tests the difficulty scale at the target location |
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[
LookingAt
](
/Skills/Conditions/LookingAt
)
| Entity | Checks if the player is looking at something |
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[
LunarPhase
](
/skills/conditions/lunarphase
)
| Location | Checks the target world's lunar phase |
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[
LunarPhase
](
/skills/conditions/lunarphase
)
| Location | Checks the target world's lunar phase |
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[
MaterialIsOnCooldown
](
/skills/conditions/MaterialIsOnCooldown
)
| Entity | Checks if the target player's specified material is on cooldown |
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[
MaterialIsOnCooldown
](
/skills/conditions/MaterialIsOnCooldown
)
| Entity | Checks if the target player's specified material is on cooldown |
|
[
MobsInChunk
](
/skills/conditions/mobsinchunk
)
| Location | Matches a range to how many mobs are in the target location's chunk |
|
[
MobsInChunk
](
/skills/conditions/mobsinchunk
)
| Location | Matches a range to how many mobs are in the target location's chunk |
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