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added HasAuraType condition
authored
Oct 26, 2023
by
Lxlp
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Skills/Conditions.md
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@@ -126,7 +126,7 @@ Conditions
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@@ -126,7 +126,7 @@ Conditions
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[
Cuboid
](
/skills/conditions/cuboid
)
| Compare | Whether the target is within the given cuboid between location1 x location2 |
|
[
Cuboid
](
/skills/conditions/cuboid
)
| Compare | Whether the target is within the given cuboid between location1 x location2 |
|
[
DamageAmount
](
/skills/conditions/DamageAmount
)
| Meta | Checks for a range of damage taken |
|
[
DamageAmount
](
/skills/conditions/DamageAmount
)
| Meta | Checks for a range of damage taken |
|
[
DamageCause
](
/skills/conditions/DamageCause
)
| Meta | Checks the type of the damage cause |
|
[
DamageCause
](
/skills/conditions/DamageCause
)
| Meta | Checks the type of the damage cause |
|
[
DamageTag
](
/skills/conditions/damagetag
)
| Meta | Checks the tags of the damage cause |
|
[
DamageTag
](
/skills/conditions/damagetag
)
| Meta | Checks the tags of the damage cause |
|
[
Dawn
](
/skills/conditions/dawn
)
| Location | If the time is dawn, from 22000 to 2000 in-game time |
|
[
Dawn
](
/skills/conditions/dawn
)
| Location | If the time is dawn, from 22000 to 2000 in-game time |
|
[
Day
](
/skills/conditions/day
)
| Location | If the time is day, from 2000 to 10000 in-game time |
|
[
Day
](
/skills/conditions/day
)
| Location | If the time is day, from 2000 to 10000 in-game time |
|
[
Dimension
](
/skills/conditions/dimension
)
| Location | If the target location is within a certain dimension |
|
[
Dimension
](
/skills/conditions/dimension
)
| Location | If the target location is within a certain dimension |
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@@ -153,6 +153,7 @@ Conditions
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@@ -153,6 +153,7 @@ Conditions
|
[
HasAI
](
/skills/conditions/hasai
)
| Entity | Checks if the target entity has its AI enabled |
|
[
HasAI
](
/skills/conditions/hasai
)
| Entity | Checks if the target entity has its AI enabled |
|
[
HasAura
](
/skills/conditions/hasaura
)
| Entity | Checks if the target entity has the given aura |
|
[
HasAura
](
/skills/conditions/hasaura
)
| Entity | Checks if the target entity has the given aura |
|
[
HasAuraStacks
](
/skills/conditions/hasaurastacks
)
| Entity | Tests if the target has the given range of stacks from an aura |
|
[
HasAuraStacks
](
/skills/conditions/hasaurastacks
)
| Entity | Tests if the target has the given range of stacks from an aura |
|
[
HasAuraType
](
/skills/conditions/HasAuraType
)
| Entity | Checks if the target entity has the given aura type |
|
[
HasCurrency
](
/skills/conditions/hascurrency
)
| Entity | If the target has the given amount of vault currency |
|
[
HasCurrency
](
/skills/conditions/hascurrency
)
| Entity | If the target has the given amount of vault currency |
|
[
HasEnchantment
](
/skills/conditions/HasEnchantment
)
| Entity | Checks if the target entity's equipped item has an enchantment |
|
[
HasEnchantment
](
/skills/conditions/HasEnchantment
)
| Entity | Checks if the target entity's equipped item has an enchantment |
|
[
HasGravity
](
/skills/conditions/hasgravity
)
| Entity | Tests if the target mob has gravity |
|
[
HasGravity
](
/skills/conditions/hasgravity
)
| Entity | Tests if the target mob has gravity |
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@@ -203,7 +204,7 @@ Conditions
...
@@ -203,7 +204,7 @@ Conditions
|
[
LivingInRadius
](
/skills/conditions/LivingInRadius
)
| Location | Matches a range to how many living entities are in the given radius |
|
[
LivingInRadius
](
/skills/conditions/LivingInRadius
)
| Location | Matches a range to how many living entities are in the given radius |
|
[
LocalDifficulty
](
/skills/conditions/localdifficulty
)
| Location | Tests the difficulty scale at the target location |
|
[
LocalDifficulty
](
/skills/conditions/localdifficulty
)
| Location | Tests the difficulty scale at the target location |
|
[
LunarPhase
](
/skills/conditions/lunarphase
)
| Location | Checks the target world's lunar phase |
|
[
LunarPhase
](
/skills/conditions/lunarphase
)
| Location | Checks the target world's lunar phase |
|
[
MaterialIsOnCooldown
](
/skills/conditions/MaterialIsOnCooldown
)
| Entity | Checks if the target player's specified material is on cooldown
|
|
[
MaterialIsOnCooldown
](
/skills/conditions/MaterialIsOnCooldown
)
| Entity | Checks if the target player's specified material is on cooldown |
|
[
MobsInChunk
](
/skills/conditions/mobsinchunk
)
| Location | Matches a range to how many mobs are in the target location's chunk |
|
[
MobsInChunk
](
/skills/conditions/mobsinchunk
)
| Location | Matches a range to how many mobs are in the target location's chunk |
|
[
MobsInRadius
](
/skills/conditions/mobsinradius
)
| Location | Checks how many mobs are in a given radius |
|
[
MobsInRadius
](
/skills/conditions/mobsinradius
)
| Location | Checks how many mobs are in a given radius |
|
[
MobsInWorld
](
/skills/conditions/mobsinworld
)
| Location | Matches a range to how many mobs are in the target world |
|
[
MobsInWorld
](
/skills/conditions/mobsinworld
)
| Location | Matches a range to how many mobs are in the target world |
...
@@ -260,7 +261,7 @@ Conditions
...
@@ -260,7 +261,7 @@ Conditions
|
[
VariableEquals
](
/skills/conditions/variableequals
)
| Meta | Checks if the given variable has a particular value. |
|
[
VariableEquals
](
/skills/conditions/variableequals
)
| Meta | Checks if the given variable has a particular value. |
|
[
VariableInRange
](
/skills/conditions/variableinrange
)
| Meta | Checks if the given numeric variable is within a certain range. |
|
[
VariableInRange
](
/skills/conditions/variableinrange
)
| Meta | Checks if the given numeric variable is within a certain range. |
|
[
VariableIsSet
](
/skills/conditions/variableisset
)
| Meta | Checks if the given variable is set. |
|
[
VariableIsSet
](
/skills/conditions/variableisset
)
| Meta | Checks if the given variable is set. |
|
[
VehicleIsDead
](
/skills/conditions/vehicleisdead
)
| Entity
| Checks if the casters mounted vehicle is dead.
|
|
[
VehicleIsDead
](
/skills/conditions/vehicleisdead
)
| Entity | Checks if the casters mounted vehicle is dead. |
|
[
Velocity
](
/skills/conditions/Velocity
)
| Entity | Checks the velocity of the target entity against a range. |
|
[
Velocity
](
/skills/conditions/Velocity
)
| Entity | Checks the velocity of the target entity against a range. |
|
[
Wearing
](
/skills/conditions/wearing
)
| Entity | Tests what the target entity has equipped. |
|
[
Wearing
](
/skills/conditions/wearing
)
| Entity | Tests what the target entity has equipped. |
|
[
World
](
/skills/conditions/world
)
| Location | Checks the name of the target world. |
|
[
World
](
/skills/conditions/world
)
| Location | Checks the name of the target world. |
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