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added IsCreeperPrimed condition
authored
Jun 04, 2023
by
Lxlp
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Skills/Conditions.md
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@@ -171,6 +171,7 @@ Conditions
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@@ -171,6 +171,7 @@ Conditions
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[
isCaster
](
/skills/conditions/iscaster
)
| Entity | Checks if the target is the caster |
|
[
isCaster
](
/skills/conditions/iscaster
)
| Entity | Checks if the target is the caster |
|
[
isChild
](
/skills/conditions/ischild
)
| Entity | Checks if the target is a child of the caster |
|
[
isChild
](
/skills/conditions/ischild
)
| Entity | Checks if the target is a child of the caster |
|
[
isClimbing
](
/skills/conditions/isClimbing
)
| Entity | Checks if the target entity is climbing |
|
[
isClimbing
](
/skills/conditions/isClimbing
)
| Entity | Checks if the target entity is climbing |
|
[
IsCreeperPrimed
](
/skills/conditions/IsCreeperPrimed
)
| Entity | Checks if the target creeper is primed to explode |
|
[
isFlying
](
/skills/conditions/isflying
)
| Entity | Checks if the target player is flying |
|
[
isFlying
](
/skills/conditions/isflying
)
| Entity | Checks if the target player is flying |
|
[
isFrozen
](
/skills/conditions/isfrozen
)
| Entity | Checks if the target entity is frozen |
|
[
isFrozen
](
/skills/conditions/isfrozen
)
| Entity | Checks if the target entity is frozen |
|
[
isLiving
](
/skills/conditions/isliving
)
| Entity | Checks if the target is a living entity |
|
[
isLiving
](
/skills/conditions/isliving
)
| Entity | Checks if the target is a living entity |
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