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added isFlying condition
authored
Nov 29, 2022
by
Lxlp
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Skills/Conditions.md
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@@ -150,6 +150,7 @@ Conditions
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@@ -150,6 +150,7 @@ Conditions
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[
Inside
](
/skills/conditions/inside
)
| Location | Checks if the target has a block over their head |
|
[
Inside
](
/skills/conditions/inside
)
| Location | Checks if the target has a block over their head |
|
[
isCaster
](
/skills/conditions/iscaster
)
| Entity | Checks if the target is the caster |
|
[
isCaster
](
/skills/conditions/iscaster
)
| Entity | Checks if the target is the caster |
|
[
isChild
](
/skills/conditions/ischild
)
| Entity | Checks if the target is a child of the caster |
|
[
isChild
](
/skills/conditions/ischild
)
| Entity | Checks if the target is a child of the caster |
|
[
isFlying
](
/skills/conditions/isflying
)
| Entity | Checks if the target player is flying
|
[
isLiving
](
/skills/conditions/isliving
)
| Entity | Checks if the target is a living entity |
|
[
isLiving
](
/skills/conditions/isliving
)
| Entity | Checks if the target is a living entity |
|
[
isLeashed
](
/skills/conditions/isleashed
)
| Entity | Checks if the target has been leashed |
|
[
isLeashed
](
/skills/conditions/isleashed
)
| Entity | Checks if the target has been leashed |
|
[
isMonster
](
/skills/conditions/ismonster
)
| Entity | Checks if the target is a monster |
|
[
isMonster
](
/skills/conditions/ismonster
)
| Entity | Checks if the target is a monster |
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