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added MaterialIsOnCooldown condition
authored
Sep 23, 2023
by
Lxlp
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Skills/Conditions.md
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@@ -198,6 +198,7 @@ Conditions
|
[
LivingInRadius
](
/skills/conditions/LivingInRadius
)
| Location | Matches a range to how many living entities are in the given radius |
|
[
LocalDifficulty
](
/skills/conditions/localdifficulty
)
| Location | Tests the difficulty scale at the target location |
|
[
LunarPhase
](
/skills/conditions/lunarphase
)
| Location | Checks the target world's lunar phase |
|
[
MaterialIsOnCooldown
](
/skills/conditions/MaterialIsOnCooldown
)
| Entity | Checks if the target player's specified material is on cooldown |
|
[
MobsInChunk
](
/skills/conditions/mobsinchunk
)
| Location | Matches a range to how many mobs are in the target location's chunk |
|
[
MobsInRadius
](
/skills/conditions/mobsinradius
)
| Location | Checks how many mobs are in a given radius |
|
[
MobsInWorld
](
/skills/conditions/mobsinworld
)
| Location | Matches a range to how many mobs are in the target world |
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