added example from slipperysmurf authored by Lxlp's avatar Lxlp
## Description
Checks how many children the caster has.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| amount | a | The amount of children to check for. Can accept ranged values. | 1 |
## Examples
```yaml
Conditions:
- children{a=1} true
```
```yaml
Conditions:
- children{a=>2} true
```
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## Description
Checks how many children the caster has.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| amount | a | The amount of children to check for. Can accept ranged values. | 1 |
## Examples
```yaml
Conditions:
- children{a=1} true
```
```yaml
Conditions:
- children{a=>2} true
```
##
This example showcases a parent mob that will summon children until it reaches 3 total, and then will stop until 1 is killed or de-spawned
```yaml
children_overflow_mob:
Type: ARMOR_STAND
Skills:
- skill{s=children_summon_more} @self ~onTimer:20
children_mob:
Type: PIG
```
```yaml
children_summon_more:
Conditions:
- children{a=<3} orelsecast children_too_many
Skills:
- summon{m=children_mob;amount=1}
- delay 0
- message{m="<green>Child summoned, there are now <caster.children.size> children!"} @PIR{r=10}
children_too_many:
Skills:
- message{m="<red>No children summoned, already 3 or more!"} @PIR{r=10}
```
> *This example was kindly provided by slipperysmurf*