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added isSkill condition
authored
Aug 30, 2025
by
Lxlp
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Skills/Conditions/DamageAmount.md
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## Description
Checks for a range of damage the entity took, if the skilltree originated from a
[
onDamaged Trigger
](
/Skills/Triggers/onDamaged
)
or an
[
onDamaged Aura
](
/skills/mechanics/ondamaged
)
.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|--------------|-------------------------------------------------------------------|---------|
| damageAmount | amount, a | Range of damage to check for | >0 |
## Examples
```
yaml
Conditions
:
-
damageamount{amount=>10}
true
```
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