added isSkill condition authored by Lxlp's avatar Lxlp
## Description
Checks for a range of damage the entity took, if the skilltree originated from a [onDamaged Trigger](/Skills/Triggers/onDamaged) or an [onDamaged Aura](/skills/mechanics/ondamaged).
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|--------------|-------------------------------------------------------------------|---------|
| damageAmount | amount, a | Range of damage to check for | >0 |
## Examples
```yaml
Conditions:
- damageamount{amount=>10} true
```
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