Create Mobs/ai/targets/nearestconditionaltarget authored by Amy's avatar Amy
## Description
Causes the mob to target based on conditions.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| interval | int,i | Determines the chance for the goal to be ran | 0 |
| mustsee | ms | Whether the mob has to be able to see the target | true |
| mustreach | mr | Whether the mob has to be able to reach the target | false |
| conditions | | The conditions to use | |
## Examples
Would cause the mob to target entities holding Iron Ingots.
```yaml
ExampleMob:
Type: ZOMBIE
AIGoalSelectors:
- clear
- movetowardsconditional{mr=true;ms=true;conditions=[ - holding{m=IRON_INGOT} true ]}
```
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