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Update nearestconditionaltarget
authored
Dec 29, 2024
by
Lxlp
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Mobs/ai/targets/nearestconditionaltarget.md
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@@ -5,10 +5,11 @@ Causes the mob to target based on conditions.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| interval | int,i | Determines the chance for the goal to be ran | 0 |
| mustsee | ms | Whether the mob has to be able to see the target | true |
| mustreach | mr | Whether the mob has to be able to reach the target | false |
| conditions | | The conditions to use | |
| interval | int,i | Determines the chance for the goal to be ran | 0 |
| mustsee | ms | Whether the mob has to be able to see the target | true |
| mustreach | mr | Whether the mob has to be able to reach the target | false |
| conditions | c, cond, targetconditions | The conditions to use | |
## Examples
Would cause the mob to target entities holding Iron Ingots.
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@@ -18,4 +19,9 @@ ExampleMob:
AITargetSelectors
:
-
clear
-
nearestconditionaltarget{mr=true;ms=true;conditions=[ - holding{m=IRON_INGOT}
true
]}
```
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```
## Aliases
-
[x] nearestconditional
-
[x] nearestif
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