Update nearestconditionaltarget authored by Lxlp's avatar Lxlp
......@@ -5,10 +5,11 @@ Causes the mob to target based on conditions.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| interval | int,i | Determines the chance for the goal to be ran | 0 |
| mustsee | ms | Whether the mob has to be able to see the target | true |
| mustreach | mr | Whether the mob has to be able to reach the target | false |
| conditions | | The conditions to use | |
| interval | int,i | Determines the chance for the goal to be ran | 0 |
| mustsee | ms | Whether the mob has to be able to see the target | true |
| mustreach | mr | Whether the mob has to be able to reach the target | false |
| conditions | c, cond, targetconditions | The conditions to use | |
## Examples
Would cause the mob to target entities holding Iron Ingots.
......@@ -18,4 +19,9 @@ ExampleMob:
AITargetSelectors:
- clear
- nearestconditionaltarget{mr=true;ms=true;conditions=[ - holding{m=IRON_INGOT} true ]}
```
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```
## Aliases
- [x] nearestconditional
- [x] nearestif
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