... | ... | @@ -5,10 +5,11 @@ Causes the mob to target based on conditions. |
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## Attributes
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| interval | int,i | Determines the chance for the goal to be ran | 0 |
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| mustsee | ms | Whether the mob has to be able to see the target | true |
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| mustreach | mr | Whether the mob has to be able to reach the target | false |
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| conditions | | The conditions to use | |
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| interval | int,i | Determines the chance for the goal to be ran | 0 |
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| mustsee | ms | Whether the mob has to be able to see the target | true |
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| mustreach | mr | Whether the mob has to be able to reach the target | false |
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| conditions | c, cond, targetconditions | The conditions to use | |
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## Examples
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Would cause the mob to target entities holding Iron Ingots.
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... | ... | @@ -18,4 +19,9 @@ ExampleMob: |
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AITargetSelectors:
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- clear
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- nearestconditionaltarget{mr=true;ms=true;conditions=[ - holding{m=IRON_INGOT} true ]}
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``` |
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```
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## Aliases
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- [x] nearestconditional
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- [x] nearestif |
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