added Variant option to Cow, Pig and Chicken authored by Lxlp's avatar Lxlp
...@@ -777,6 +777,15 @@ Defaults to `false`. ...@@ -777,6 +777,15 @@ Defaults to `false`.
``` ```
## Cow
#### Variant
The variant to use for the cow entity. Accepts a namespace, if there is a datapack adding more variants. Read more on the subject on the Minecraft Wiki [here](https://minecraft.wiki/w/Cow#Variants) and [here](https://minecraft.wiki/w/Mob_variant_definitions#Cow)
```yaml
Options:
Variant: WARM
```
## Chicken ## Chicken
#### Jockey #### Jockey
...@@ -788,6 +797,13 @@ Defaults to `false`. ...@@ -788,6 +797,13 @@ Defaults to `false`.
Jockey: true Jockey: true
``` ```
#### Variant
The variant to use for the chicken entity. Accepts a namespace, if there is a datapack adding more variants. Read more on the subject on the Minecraft Wiki [here](https://minecraft.wiki/w/Chicken#Variants) and [here](https://minecraft.wiki/w/Mob_variant_definitions#Chicken)
```yaml
Options:
Variant: WARM
```
## Creepers ## Creepers
...@@ -1170,6 +1186,13 @@ Defaults to `false`. ...@@ -1170,6 +1186,13 @@ Defaults to `false`.
Saddled: true Saddled: true
``` ```
#### Variant
The variant to use for the pig entity. Accepts a namespace, if there is a datapack adding more variants. Read more on the subject on the Minecraft Wiki [here](https://minecraft.wiki/w/Pig#Variants) and [here](https://minecraft.wiki/w/Mob_variant_definitions#Pig)
```yaml
Options:
Variant: WARM
```
## Piglin ## Piglin
... ...
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