| ... | ... | @@ -777,6 +777,15 @@ Defaults to `false`. |
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```
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## Cow
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#### Variant
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The variant to use for the cow entity. Accepts a namespace, if there is a datapack adding more variants. Read more on the subject on the Minecraft Wiki [here](https://minecraft.wiki/w/Cow#Variants) and [here](https://minecraft.wiki/w/Mob_variant_definitions#Cow)
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```yaml
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Options:
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Variant: WARM
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```
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## Chicken
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#### Jockey
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| ... | ... | @@ -788,6 +797,13 @@ Defaults to `false`. |
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Jockey: true
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```
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#### Variant
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The variant to use for the chicken entity. Accepts a namespace, if there is a datapack adding more variants. Read more on the subject on the Minecraft Wiki [here](https://minecraft.wiki/w/Chicken#Variants) and [here](https://minecraft.wiki/w/Mob_variant_definitions#Chicken)
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```yaml
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Options:
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Variant: WARM
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```
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## Creepers
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| ... | ... | @@ -1170,6 +1186,13 @@ Defaults to `false`. |
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Saddled: true
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```
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#### Variant
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The variant to use for the pig entity. Accepts a namespace, if there is a datapack adding more variants. Read more on the subject on the Minecraft Wiki [here](https://minecraft.wiki/w/Pig#Variants) and [here](https://minecraft.wiki/w/Mob_variant_definitions#Pig)
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```yaml
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Options:
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Variant: WARM
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```
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## Piglin
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| ... | ... | |