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> - a `AnIntVariable` variable of type `INTEGER` and of value `2`
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> - a `AFloatVariable` variable of type `FLOAT` and of value `420.69`
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Possible prefixes:
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- `int/`
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- `float/`
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- `set/`
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- `list/`
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- `map/`
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#### Trades
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Customizes the villager trades.
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